﻿// Decompiled with JetBrains decompiler
// Type: TaleWorlds.MountAndBlade.TeamAiMultiplayerSiegeAttacker
// Assembly: TaleWorlds.MountAndBlade, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: D5209D1B-76B5-47CA-B957-255CD4B2CE6B
// Assembly location: D:\steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.dll

#nullable disable
namespace TaleWorlds.MountAndBlade
{
  public class TeamAiMultiplayerSiegeAttacker : TeamAISiegeComponent
  {
    public TeamAiMultiplayerSiegeAttacker(
      Mission currentMission,
      Team currentTeam,
      float thinkTimerTime,
      float applyTimerTime)
      : base(currentMission, currentTeam, thinkTimerTime, applyTimerTime)
    {
    }

    public override void OnUnitAddedToFormationForTheFirstTime(Formation formation)
    {
    }
  }
}
